€9.99

Endorphin to Cinema 4D – Motion Retargeting Toolkit

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Endorphin to Cinema 4D – Motion Retargeting Toolkit

This toolkit makes it possible to transfer Endorphin ragdoll simulations into Cinema 4D in a clean, editable non-destructive way — no manual joint tweaking, no weight painting, and no keyframe hacking. This is achieved by automating weightpainting via Mixamo and enabling the Endorphin rig to communicate with the Mixamo rig.


What’s Included

  • Renaming Script (Python)
    Automatically maps Endorphin joints to Mixamo-style joint names for use with the Character Solver.
  • Character Definition Presets
    Ready-to-use 22-joint Character Definitions for Mixamo and Endorphin rigs — just load and retarget.
  • Master Scene File
    Prebuilt scene with placeholders for drag-and-drop import. Just insert your Endorphin skeleton and Mixamo rig, run the script, load the presets and go.
  • Detailed Readme and reliable support
    The process is well documented in tutorial videos and Readme files. Still stuck? Reach out. Im happy to help.

Requirements

  • Cinema 4D R23 or newer (tested on 2024.1.0)
  • Endorphin 2.5.2

This is a toolset, not a motion pack. You’ll still need your own Endorphin animation files

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a bridge to seamlessly integrate Endorphin animations into modern C4D Workflows, without weightpainting